Evolved Minion Horde Guide: Horde Immunity Changes Everything
Evolved Minion Horde arrives in April 2026. Solving their classic vulnerability to splash spells, their new 'Horde Immunity' grants them 3 seconds of invincibility and untargetability after taking initial damage.
Horde Immunity and Spell Survivability
Whenever an Evolved Minion takes a first non-fatal hit, Horde Immunity triggers, rendering them invincible and untargetable for 3 seconds. This allows them to survive Arrows and Poison ticks while shredding tanks effortlessly.
During this invincibility state, the Evolved Minion Horde temporarily drops its target locks from enemy towers. This causes standard defensive units to lock onto your front tank instead, giving the Minions a clear window to shred.
Cycles and Deck Integration
With just a 1-cycle requirement, Evolved Minion Horde has seen a surge in Lavahound and Balloon bait decks. Deploying them defensively, then counter-pushing with a Miner to tank the tower can secure a quick game-winning push.




