Bestiary
Where they spawn, what they drop, and how to fight them.
Numbers, materials, and habitats come from the Tears of the Kingdom monster compendium.
Showing 102 entries

Chuchu
MinorA plain Chuchu pops out of the ground or off a tree and splits when you hit it. The jelly it leaves is the early fuse for a plain attack bump. East Necluda and Hyrule Field are the easy places to farm it.
No.93 · East Necluda, Hyrule Field

Fire Chuchu
MinorA Fire Chuchu burns you if you stand in the puddle. It drops red jelly, which fuses a fire effect onto a weapon or arrow. Look along Eldin Canyon and the Eldin Mountains.
No.94 · Eldin Mountains, Eldin Canyon

Ice Chuchu
MinorAn Ice Chuchu freezes you on contact. White jelly is the ice fuse, useful before you have a real ice weapon. The compendium points at the Gerudo Desert and West Necluda.
No.95 · Gerudo Desert, West Necluda

Electric Chuchu
MinorAn Electric Chuchu shocks the metal in your hands and drops yellow jelly. Fuse that jelly when you want a shock arrow without spending a shock fruit. Same regions as the ice one: Gerudo Desert and West Necluda.
No.96 · Gerudo Desert, West Necluda

Keese
MinorKeese hang in caves and come down at night. The eyeball is the homing fuse people actually want; the wing is the weaker spare. West Necluda and Hyrule Field are listed as the main spots.
No.97 · Hyrule Field, West Necluda

Fire Keese
MinorFire Keese set you alight as they pass. Their eyeballs home in and burn, which is the useful drop; the wings are the leftover. They show up in the Eldin Mountains and in the Depths under them.
No.98 · Eldin Mountains, Depths of the Eldin Mountains

Ice Keese
MinorIce Keese freeze you in one pass through a cave mouth. The ice eyeball is a homing freeze fuse. Lanayru Mountain and the Hebra Mountains are where the compendium puts them.
No.99 · Lanayru Mountain, Hebra Mountains

Electric Keese
MinorElectric Keese drop your weapon if you are holding metal. Shock eyeballs are the drop to keep. The Gerudo Desert and the Depths under it are the listed range.
No.100 · Gerudo Desert, Depths of the Gerudo Desert

Water Octorok
MinorWater Octoroks sit in ponds, suck in a breath, and spit a rock. Shoot the open mouth, or cut the balloon if it floats up. They drop a balloon, an eyeball, and a tentacle. Lanayru Great Spring and West Necluda are the usual water.
No.101 · Lanayru Great Spring, West Necluda

Forest Octorok
MinorForest Octoroks hide in grass and leaf piles instead of water, and the spit is the same rock. The drops match the water kind: balloon, eyeball, tentacle. Hyrule Ridge and Deep Akkala are the listed woods.
No.102 · Hyrule Ridge, Deep Akkala

Rock Octorok
MinorRock Octoroks bury themselves in stone until they inhale. The same three parts drop: balloon, eyeball, tentacle. Eldin Canyon and Death Mountain are the rock fields the compendium names.
No.103 · Eldin Canyon, Death Mountain

Snow Octorok
MinorSnow Octoroks sit under the snow and spit rocks at anyone who walks the ridge. Drops are still the balloon, eyeball, and tentacle. Gerudo Highlands and the Hebra Mountains are the cold ranges.
No.104 · Gerudo Highlands, Hebra Mountains

Treasure Octorok
MinorA Treasure Octorok sucks up a rusty weapon and spits it back with a better modifier if you feed it one at a time. It also drops rupees along with the usual balloon and eyeball. Gerudo Highlands and Faron Grasslands are where the compendium puts it.
No.105 · Gerudo Highlands, Faron Grasslands

Fire Wizzrobe
MinorA Fire Wizzrobe blinks in, throws a fireball, and blinks out. The compendium lists no material from the body. Eldin Canyon and Hyrule Field are the places it is written down.
No.106 · Eldin Canyon, Hyrule Field

Ice Wizzrobe
MinorAn Ice Wizzrobe freezes you from across the snow and does not leave a fuse part. The table lists no drop. Tabantha Tundra and the Hebra Mountains are the habitat.
No.107 · Tabantha Tundra, Hebra Mountains

Electric Wizzrobe
MinorAn Electric Wizzrobe calls a shock and will strip a metal weapon out of your hands. Nothing on the body is listed as a drop. Tabantha Frontier and Lanayru Great Spring are the recorded spots.
No.108 · Tabantha Frontier, Lanayru Great Spring

Meteo Wizzrobe
MinorA Meteo Wizzrobe is the senior fire robe. The meteor is wider than a normal fireball, and the body still lists no drop. Gerudo Highlands and the Akkala Highlands are the habitat line.
No.109 · Gerudo Highlands, Akkala Highlands

Blizzard Wizzrobe
MinorA Blizzard Wizzrobe throws a wider freeze than the ice robe and still drops nothing in the compendium table. The only region written down is the Gerudo Highlands.
No.110 · Gerudo Highlands

Thunder Wizzrobe
MinorA Thunder Wizzrobe is the senior shock robe. The bolt is the danger, not a horn you can pick up, and the table lists no material. East Necluda and Lanayru Great Spring are the habitat.
No.111 · East Necluda, Lanayru Great Spring

Like Like
MinorA Like Like inhales you and can swallow the shield or weapon on your arm. Kill it before the swallow finishes if you want the gear back, and take the stomach stone plus the arrows it was holding. East Necluda and Hyrule Field are the listed ground.
No.112 · East Necluda, Hyrule Field

Fire Like
MinorA Fire Like burns while it inhales. The stomach stone is the fuse part, and fire fruit comes out with the arrows. The Eldin Mountains and the Depths under them are the habitat.
No.113 · Eldin Mountains, Depths of the Eldin Mountains

Ice Like
MinorAn Ice Like freezes you on the way in. Ice fruit, arrows, and the ice stomach stone are the listed drops. Lanayru Mountain and the Gerudo Highlands are where it is written.
No.114 · Lanayru Mountain, Gerudo Highlands

Shock Like
MinorA Shock Like sparks while it pulls you in, so a metal shield is a bad thing to have up. The shock stomach stone and shock fruit are the drops, with arrows. East Necluda and Hyrule Field are listed.
No.115 · East Necluda, Hyrule Field

Rock Like
MinorA Rock Like looks like a boulder until it opens. The compendium lists arrows and a Like Like stomach stone, the plain one, not a separate rock stone. Eldin Mountains and Lanayru Wetlands are the spots.
No.116 · Eldin Mountains, Lanayru Wetlands

Evermean
MinorAn Evermean stands still like a tree, then grabs you when you walk under the branches. It does not drop a horn. The compendium lists a mixed pile instead: Korok leaves, beetles, acorns, a sturdy stick, a lizard, a golden apple, and monster extract. Great Hyrule Forest and Hyrule Field are the habitat.
No.117 · Great Hyrule Forest, Hyrule Field

Aerocuda
MinorAerocuda circle overhead and dive. The eyeball is another homing fuse, and the wing is the spare part. The compendium does not pin them to one region: it says all of Hyrule.
No.118 · Across Hyrule

Gibdo
HumanoidGibdo keep walking through ordinary hits until light or fire strips the nest. Bones and guts are the listed parts. The Gerudo Desert and the Depths under it are home.
No.119 · Gerudo Desert, Depths of the Gerudo Desert

Moth Gibdo
HumanoidA Moth Gibdo flies and calls more Gibdo down if you let the fight drag. It drops bones, a wing, and guts. Same desert and desert Depths as the walkers.
No.120 · Gerudo Desert, Depths of the Gerudo Desert

Bokoblin
HumanoidRed Bokoblins are the camp monster you meet first. Teeth and horns are the fuse and elixir parts on this tier, and the horn is worth sticking to a stick. Central Hyrule Depths and Hyrule Field are the listed homes.
No.121 · Depths of Central Hyrule, Hyrule Field

Blue Bokoblin
HumanoidBlue Bokoblins hit harder than the red ones and add guts to the drop list, plus a blue horn. Eldin Canyon and Hyrule Field are where the compendium puts them.
No.122 · Eldin Canyon, Hyrule Field

Black Bokoblin
HumanoidBlack Bokoblins are the camp tier under silver. Teeth, guts, and the black horn are the listed parts. Gerudo Desert and the Depths under Hyrule Ridge are the habitat.
No.123 · Gerudo Desert, Depths of Hyrule Ridge

Stalkoblin
HumanoidStalkoblins pull themselves out of the ground at night. Knock the skull away and the pile falls apart; leave it and they stand back up. Teeth and horns are the drops, same as a red one. They are listed in the Gerudo Desert Depths and the Great Hyrule Forest.
No.124 · Depths of the Gerudo Desert, Great Hyrule Forest

Silver Bokoblin
HumanoidSilver Bokoblins are the top of this camp line: same swings, much more health. The compendium row leaves materials and habitat blank, so do not treat this page's table as a drop list. Fight them the way you fight a black one, and expect a longer exchange.
No.125 · Not listed in the compendium table

Boss Bokoblin
HumanoidThe Boss Bokoblin is the large one in the middle of a camp. The slam has a shockwave, and the horn is the first strong fuse worth keeping. Teeth and the boss horn are the listed parts. Hyrule Ridge and Hyrule Field are the habitat.
No.126 · Hyrule Ridge, Hyrule Field

Blue Boss Bokoblin
HumanoidA blue leader adds guts and a blue boss horn on top of the boss teeth. Clear the small Bokoblins before you stand in the slam. Lanayru Great Spring and Hyrule Field are listed.
No.127 · Lanayru Great Spring, Hyrule Field

Black Boss Bokoblin
HumanoidThe black leader is the step under silver. Teeth, guts, and the black boss horn are the parts. East Necluda and Hyrule Field are the habitat in the table.
No.128 · East Necluda, Hyrule Field

Silver Boss Bokoblin
HumanoidA silver leader is the camp boss with the longest health bar in this line. The compendium row does not list materials or a region. Take the camp the same way: small ones first, then the slam.
No.129 · Not listed in the compendium table

Moblin
HumanoidRed Moblins carry reach. They spear or swing over the smaller Bokoblins in the same camp. Teeth and horns are the listed parts. Central Hyrule Depths and Hyrule Field are home.
No.130 · Depths of Central Hyrule, Hyrule Field

Blue Moblin
HumanoidBlue Moblins add guts and a blue horn to the red drop list. Stay out of the spear line and shoot the face. Eldin Canyon and Hyrule Field are listed.
No.131 · Eldin Canyon, Hyrule Field

Black Moblin
HumanoidBlack Moblins are the heavy camp tier under silver. Teeth, guts, and the black horn are the parts. Gerudo Highlands and Deep Akkala are the habitat.
No.132 · Gerudo Highlands, Deep Akkala

Stalmoblin
HumanoidStalmoblins are the night bones of a Moblin. The skull on the ground is the piece that rebuilds them. Teeth and horns are listed, and they are written into the Great Hyrule Forest and the Deep Akkala Depths.
No.133 · Great Hyrule Forest, Depths of Deep Akkala

Silver Moblin
HumanoidSilver Moblins are the top Moblin tier. The compendium leaves materials and habitat empty on this row. The reach is the same as a black one, and the fight simply lasts longer.
No.134 · Not listed in the compendium table

Lizalfos
HumanoidGreen Lizalfos spit, jump, and camouflage near water. Tail, talon, and horn are all fuse parts, and the horn is the one that adds attack. Lanayru Great Spring and Lanayru Wetlands are the habitat.
No.135 · Lanayru Great Spring, Lanayru Wetlands

Blue Lizalfos
HumanoidBlue Lizalfos keep the same jumps and swap in a blue tail and blue horn, plus the talon. Lanayru Mountain and the Akkala Highlands Depths are listed.
No.136 · Lanayru Mountain, Depths of the Akkala Highlands

Black Lizalfos
HumanoidBlack Lizalfos are the dark tier under silver. Talon, black tail, and black horn are the parts. East Necluda and the Gerudo Desert are the habitat.
No.137 · East Necluda, Gerudo Desert

Stalizalfos
HumanoidStalizalfos are the bone version and still jump. The compendium lists talon and horn, not a tail. Lanayru Great Spring and Lanayru Wetlands match the living green ones.
No.138 · Lanayru Great Spring, Lanayru Wetlands

Fire-Breath Lizalfos
HumanoidFire-Breath Lizalfos add a flame spit to the usual jumps. The fire horn and fire tail are the elemental fuse parts, with a normal talon. Eldin Canyon and the Gerudo Highlands are listed.
No.139 · Eldin Canyon, Gerudo Highlands

Ice-Breath Lizalfos
HumanoidIce-Breath Lizalfos freeze with the spit. Ice horn and ice tail are the parts to keep. Gerudo Highlands and the Hebra Mountains are the cold habitat.
No.140 · Gerudo Highlands, Hebra Mountains

Electric Lizalfos
HumanoidElectric Lizalfos shock you at spear range and will drop a metal weapon. Electric horn and tail are the fuse parts. The Gerudo Desert and Faron are the listed regions.
No.141 · Gerudo Desert, Faron

Silver Lizalfos
HumanoidSilver Lizalfos are the top of the line. The compendium row is blank for materials and habitat. They still camouflage and jump, and they take longer to drop.
No.142 · Not listed in the compendium table

Horriblin
HumanoidHorriblins hang from cave ceilings and drop when you walk underneath. Claws and horns are the listed parts. Eldin Canyon Depths and the caves of Hyrule are the habitat.
No.143 · Depths of Eldin Canyon, Caves of Hyrule

Blue Horriblin
HumanoidBlue Horriblins add guts and a blue horn to the claw drop. Throw a brightbloom before you walk the tunnel. Death Mountain Depths and Hyrule's caves are listed.
No.144 · Depths of Death Mountain, Caves of Hyrule

Black Horriblin
HumanoidBlack Horriblins are the dark ceiling tier. Claws, guts, and the black horn are the parts. Gerudo Desert Depths and the caves of Hyrule are the habitat.
No.145 · Depths of the Gerudo Desert, Caves of Hyrule

Silver Horriblin
HumanoidSilver Horriblins are the strongest of the ceiling monsters. The compendium leaves this row blank. Look up anyway: they still drop from the roof of a cave.
No.146 · Not listed in the compendium table

Lynel
LynelA red-maned Lynel does not share a camp. It charges, breathes fire, and shoots. Saber horns, mace horns, and hooves are the listed parts, along with a stack of arrows. Central Hyrule Depths and Hyrule Field are the habitat.
No.147 · Depths of Central Hyrule, Hyrule Field

Blue-Maned Lynel
LynelA blue-maned Lynel adds guts to the hoof and horn list, and the horns are the blue pair. Eldin Canyon Depths and Lanayru Great Spring are listed.
No.148 · Depths of Eldin Canyon, Lanayru Great Spring

White-Maned Lynel
LynelA white-maned Lynel is the tier under silver. White saber and mace horns, guts, and hooves are the parts. The table puts it in the Central Hyrule Depths and the Faron Grasslands Depths.
No.149 · Depths of Central Hyrule, Depths of the Faron Grasslands

Silver Lynel
LynelA Silver Lynel is the strongest mane in the compendium list. This row leaves materials and habitat blank. The moves are still the charge, the fire, and the bow.
No.150 · Not listed in the compendium table

Soldier Construct
ConstructThe basic Soldier Construct patrols sky ruins. A horn and a Zonai charge are the listed drops. Great Sky Island and the North Gerudo Sky Archipelago are the habitat.
No.151 · Great Sky Island, North Gerudo Sky Archipelago

Soldier Construct II
ConstructSoldier Construct II carries the mid-tier horn. A Zonai charge still drops with it. The Hebra Mountains and the sky island chain are the listed range.
No.152 · Hebra Mountains, Sky Island Chain

Soldier Construct III
ConstructSoldier Construct III drops the higher horn plus a Zonai charge. Lanayru's sky islands and Thunderhead Isles are where the table puts it.
No.153 · Lanayru Sky Archipelago, Thunderhead Isles

Soldier Construct IV
ConstructSoldier Construct IV is the top soldier tier. The compendium row does not list a horn or a region. The body is still a Zonai soldier: break the core, do not just chip the arms.
No.154 · Not listed in the compendium table

Captain Construct
ConstructA Captain Construct is larger than the soldiers and carries a heavier horn. A Zonai charge drops with the captain horn. Great Sky Island and the sky island chain are listed.
No.155 · Great Sky Island, Sky Island Chain

Captain Construct II
ConstructCaptain Construct II drops the mid captain horn and a Zonai charge. Lanayru sky islands and West Necluda are the habitat in the table.
No.156 · Lanayru Sky Archipelago, West Necluda

Captain Construct III
ConstructCaptain Construct III can drop a large Zonai charge as well as a normal one, plus the high captain horn. Thyphlo Ruins and the Lanayru sky islands are listed.
No.157 · Thyphlo Ruins, Lanayru Sky Archipelago

Captain Construct IV
ConstructCaptain Construct IV is the top captain. The compendium leaves materials and habitat blank. Treat the core the same way you treat a lower captain, and expect more health.
No.158 · Not listed in the compendium table

Special Captain Construct
ConstructThe Special Captain Construct is the shrine and proving-ground captain, not a wild sky patrol. The only listed drop is a Zonai charge, and the habitat cell says unknown.
No.159 · Unknown

Flux Construct
ConstructA Flux Construct builds a body out of blocks and hides the core in the pile. A Zonai charge is the only listed drop on the basic one. Gerudo Highlands Depths and the West Hebra sky islands are the habitat.
No.160 · Depths of the Gerudo Highlands, West Hebra Sky Archipelago

Flux Construct II
ConstructFlux Construct II adds a large Zonai charge next to the normal charge. Lanayru sky islands and the Lanayru Mountain Depths are listed.
No.161 · Lanayru Sky Archipelago, Depths of Lanayru Mountain

Flux Construct III
ConstructFlux Construct III is the one that lists a large battery with both sizes of Zonai charge. Central Hyrule Depths and the North Akkala sky islands are the habitat.
No.162 · Depths of Central Hyrule, North Akkala Sky Archipelago

Yiga Footsoldier
YigaYiga Footsoldiers drop the disguise and throw a sickle, or they ambush you after a traveler conversation. Mighty bananas, sundelions, and rupees are the listed loot. The habitat cell says unknown, because they pick the road.
No.163 · Unknown

Yiga Blademaster
YigaA Yiga Blademaster uses a windcleaver and a bigger health bar than the footsoldier. The loot line is the same: sundelion, mighty bananas, and rupees. Habitat is listed as unknown.
No.164 · Unknown

Master Kohga
YigaMaster Kohga is the clan boss under the Depths, not a roadside ambush. The compendium row leaves materials and habitat blank. He rolls, summons, and eventually hits himself with the thing he threw.
No.165 · Not listed in the compendium table

Stone Pebblit
GiantStone Pebblits are the small walking rocks. The ore on the body is the weak point, and flint, amber, and opal are the listed gems. The compendium says all of Hyrule.
No.166 · Across Hyrule

Igneo Pebblit
GiantIgneo Pebblits burn on contact. Flint, amber, and ruby are the drops. Eldin Canyon and the canyon Depths are the habitat.
No.167 · Eldin Canyon, Depths of Eldin Canyon

Frost Pebblit
GiantFrost Pebblits freeze you if you hug them. Flint, amber, and sapphire are the listed gems. Gerudo Highlands and the Hebra Mountains are the cold rock.
No.168 · Gerudo Highlands, Hebra Mountains

Stone Talus
GiantA Stone Talus stands up out of a deposit. Climb the ore on its back, or shoot that ore, and it falls. Flint, amber, ruby, and opal are listed. Tabantha Frontier and the Gerudo Highlands Depths are the habitat.
No.169 · Tabantha Frontier, Depths of the Gerudo Highlands

Luminous Stone Talus
GiantA Luminous Stone Talus is the night-glow variant. Luminous stone, flint, amber, opal, diamond, and topaz are all on the drop line. Tabantha Frontier and Lanayru Great Spring are listed.
No.170 · Tabantha Frontier, Lanayru Great Spring

Rare Stone Talus
GiantA Rare Stone Talus is the gem pile: flint, ruby, sapphire, opal, diamond, and topaz. The weak point is still the ore on the body. Gerudo Highlands and Faron Grasslands are the habitat.
No.171 · Gerudo Highlands, Faron Grasslands

Battle Talus
GiantA Battle Talus carries a fort on its shoulders, and something is usually shooting from the top. Clear the platform, then break the ore. Flint, amber, ruby, and opal are listed. Tabantha Frontier Depths and Hyrule Field are the habitat.
No.172 · Depths of the Tabantha Frontier, Hyrule Field

Igneo Talus
GiantAn Igneo Talus is too hot to climb with bare timing. Cool it, or shoot the ore from off the rock. Flint, ruby, opal, and diamond are the listed gems. Eldin Canyon and the canyon Depths are home.
No.173 · Eldin Canyon, Depths of Eldin Canyon

Frost Talus
GiantA Frost Talus freezes the climb. Melt the ice or shoot the ore. Flint, sapphire, opal, and diamond are listed. Gerudo Highlands and the Hebra Mountains are the habitat.
No.174 · Gerudo Highlands, Hebra Mountains

Hinox
GiantA Hinox sleeps until you get close, and the eye is the stagger. It has been eating: bananas, palm fruit, apples, wildberries, toenails, teeth, horn, and guts are all on the list. Hyrule Ridge and West Necluda are the habitat.
No.175 · Hyrule Ridge, West Necluda

Blue Hinox
GiantA Blue Hinox has been eating roasted seafood and snails, and it adds a blue horn to the toenail, tooth, and guts. The eye is still the stagger. East Necluda Depths and West Necluda are listed.
No.176 · Depths of East Necluda, West Necluda

Black Hinox
GiantA Black Hinox stores roasted meat, including the prime and gourmet cuts, plus toenail, tooth, guts, and a black horn. East Necluda and the West Necluda Depths are the habitat.
No.177 · East Necluda, Depths of West Necluda

Stalnox
GiantA Stalnox drops its eye onto the ground when you stagger it. Hit the eye, or it picks the eye up and stands. Teeth and the skeleton horn are the listed parts. East Necluda and the Central Hyrule Depths are the habitat.
No.178 · East Necluda, Depths of Central Hyrule

Molduga
GiantA Molduga swims under the sand and surfaces when it hears you. Shock or a bomb on the mound brings it up. Guts, fin, and jaw are the listed parts. The only region in the table is the Gerudo Desert.
No.179 · Gerudo Desert

Flame Gleeok
DragonA Flame Gleeok is a three-headed sky dragon that breathes fire from each head. Knock the heads out of the air, then hit the body before they rise again. The compendium row leaves both materials and habitat blank.
No.180 · Not listed in the compendium table

Frost Gleeok
DragonA Frost Gleeok freezes the ground under the fight. The three heads still have to come down before the body is safe to approach. Materials and habitat are blank on this compendium row.
No.181 · Not listed in the compendium table

Thunder Gleeok
DragonA Thunder Gleeok calls bolts while the heads are up, and metal on your back is a liability. Drop the heads, then the body. The table does not list drops or a region.
No.182 · Not listed in the compendium table

King Gleeok
DragonThe King Gleeok uses fire, ice, and lightning on the same body. One element at a time is already a Gleeok fight; all three means you change plan every time a head recovers. The compendium row is blank.
No.183 · Not listed in the compendium table

Little Frox
GiantLittle Frox are the small Depths frogs. They still lunge at brightbloom light and Zonaite on the ground. Seeds, Zonaite, and giant brightbloom seeds are the listed drops. The habitat line says the Depths of Hyrule.
No.184 · The Depths

Frox
GiantA Frox is the large Depths frog. The ore on its back is the stagger, the same idea as a Talus. Large Zonaite, Zonai charges, crystallized charges, fangs, claws, and guts are listed. Central Hyrule Depths and the Gerudo Highlands Depths are the habitat.
No.185 · Depths of Central Hyrule, Depths of the Gerudo Highlands

Obsidian Frox
GiantAn Obsidian Frox is the dark tier. The fang on the list is the obsidian one, with claws, guts, and the same Zonaite charges. Gerudo Desert Depths and Hyrule Ridge Depths are listed.
No.186 · Depths of the Gerudo Desert, Depths of Hyrule Ridge

Blue-White Frox
GiantA Blue-White Frox is the pale tier in the Depths. Claws, guts, and the blue-white fang sit next to the Zonaite drops. Tabantha Frontier Depths and the Hebra Mountains Depths are the habitat.
No.187 · Depths of the Tabantha Frontier, Depths of the Hebra Mountains

Gleeok
DragonThree heads. Shoot the eyes until it falls, then destroy the heads on the ground.
Dragons
DragonDinraal, Naydra, Farosh and the Light Dragon. Ride them for parts. They do not die.
Gloom Spawn
GloomFive hands. Kill them all quickly or Phantom Ganon climbs out.
Demon King Ganondorf
BossThe fight under the castle. Bring the Master Sword, sundelions, and every sage you have.

Octorok
MinorThey hide, inhale, and spit a rock. Shoot the open mouth. Treasure ones repair a weapon.

Wizzrobe
MinorThey blink in, throw one element, and leave nothing to fuse.

Yiga Clan
YigaTravelers who drop the disguise. Bananas, sundelions, and rupees. Kohga waits in the Depths.
